Reading Games Lesson Plan: Long Vowel Phonemes - 'oa' and 'ow'

- Interactive Whiteboard Lesson Plan
- Individual Computer Lesson Plan

 

Interactive Whiteboard Lesson Plan

Overview

  • Look at the long vowel phonemes igh and y at the bottom of the reading game
  • Look at the incomplete words in the box
  • Drag the correct long vowel to form an oa word or an ow word
  • Continue until all words are complete - watch Mango make her way up the tree
  • Continue until reading game is finished
  • Undo an answer by clicking on the bee

Context of Lesson

To use the correct long vowel phoneme, oa or ow, to form new words

Resources Required

Interactive whiteboard, small card (A4 pdf) with the oa sound on, small card (A4 pdf) with the ow sound on, list of words (A4 pdf) from the game, picture card (A4 pdf) of a boat and a bowl, individual whiteboards and pens, list of extra ow words (A4 pdf), prepared homework sheet (A4 pdf)

Learning Objectives

  • Recognize and use alternative ways of spelling the phonemes already taught, e.g. oa sound can be spelt with ow
  • Begin to understand which words contain which spelling alternatives

Using the Reading Game

  • Teacher to load the interactive reading game Long Vowel Phonemes: Making Words with the oa and ow Sound on to the classroom's interactive whiteboard. Introduce Mango and explain that the class are going to help her get back to her nest.
  • Teacher to hold up the small card with the oa sound on it and ask the class to say the sound and to generate some words, e.g. boat, coat, etc.
  • Teacher to explain that there are another two letters that can make the same sound, but that we use them in different words.
  • Teacher to show the small card with the ow sound on it and the picture card of a bowl. Ask pupils to say what the picture is and to generate some words that sound the same.
  • Teacher to read the on-screen instructions with the class and then start the reading game.
  • Teacher to model clicking and dragging the oa and ow sounds to complete the words.
  • Encourage the class to sound out each word as it is completed.
  • Pupils to take turns in coming to the interactive whiteboard to click and drag a sound. Involve as many pupils as possible, this may require playing the reading game more than once.
  • At the end of the game, teacher to hand out the individual whiteboards and pens, show pupils the list of ow words that were NOT in the reading game. Ask pupils to read the list, choose a word, and write a sentence on their whiteboard containing the word they have chosen.
  • Select pupils to read out their sentences.
  • Teaching assistant to work with less able to help write a sentence, or work with more able to encourage more than one sentence to be written.
  • PLENARY: Ask pupils to choose one of the sounds, oa or ow and to write a new sentence using as many of their chosen sound words as possible, e.g. the crow can row through the snow, or the boat will float like a coat. The sentences can be silly sentences.

Literacy Homework

On the prepared homework sheet, pupils to write as many oa and ow words as they can remember from the lesson.
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Individual Computer / Computer Suite Lesson Plan

Overview

  • Look at the long vowel phonemes igh and y at the bottom of the reading game
  • Look at the incomplete words in the box
  • Drag the correct long vowel to form an oa word or an ow word
  • Continue until all words are complete - watch Mango make her way up the tree
  • Continue until reading game is finished
  • Undo an answer by clicking on the bee

Context of Lesson

To use the correct long vowel phoneme, oa or ow, to form new words

Resources Required

Interactive whiteboard, PCs or laptops, word processing programme, small card (A4 pdf) with the oa sound on it, small card (A4 pdf) with the ow sound on it, picture cards (A4 pdf) of a boat and a bowl, prepared homework sheet (A4 pdf)

Learning Objectives

  • Recognize and use alternative ways of spelling the phonemes already taught, e.g. oa sound can be spelt with ow
  • Begin to understand which words contain which spelling alternatives
  • Use keyboard to type simple texts
  • Word process short narrative and non-narrative texts

Using the Reading Game

  • Teacher to show the class the small cards with the oa and ow sound on them - ask pupils to say the sounds. Tell pupils that although these letters look different they can make the same sound.
  • Teacher to show the picture cards of a boat and a bowl - ask pupils to say the words that represent the pictures and then to try and say some more boat type words and some more bowl type words. Teacher to list words generated on the whiteboard in separate columns.
  • Teacher to load the interactive reading game Long Vowel Phonemes: Making Words with the oa and ow Sound on to the computer suite's interactive whiteboard. Explain to pupils that they are going to help Mango get back to her nest by choosing the correct sounds for the words.
  • Teacher to start the game and model clicking and dragging the oa and ow sounds to complete the given words.
  • Pupils to play the reading game either in pairs or individually depending on the number of PCs / laptops available. If sharing, then alternate mouse control. Teacher to remind pupils to say each word as they complete it.
  • Teacher and teaching assistant to move around all computers to ensure that the reading game is being played correctly.
  • When pupils have finished playing the game, teacher to ask pupils to access a word processing programme and to write a simple sentence using an oa word or a ow word. Less able to type just the word and say it, more able to write more than one sentence.
  • Teaching assistant to help pupils access the word processing programme and/or work with less able.
  • PLENARY: Teacher to remind pupils of the sound made by both oa and ow and ask pupils to generate some oa and ow words that were not in the reading game. Teacher to add these words to the previous lists generated at the start of the lesson. Class to read through final lists.

Literacy Homework

On the prepared homework sheet, pupils to write two sentences, one with an oa word in, the other with an ow word in. Pupils to illustrate their sentence.
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