Reading Games Lesson Plan: Long Vowel Phonemes - 'oi' and 'oy'

- Interactive Whiteboard Lesson Plan
- Individual Computer Lesson Plan

 

Interactive Whiteboard Lesson Plan

Overview

  • Look at the long vowel phonemes oi and oy at the bottom of the reading game
  • Look at the incomplete words in the box
  • Drag the correct long vowel to form an oi word or an oy word
  • Continue until all words are complete - watch Mango make her way up the tree
  • Continue until reading game is finished
  • Undo an answer by clicking on the bee

Context of Lesson

To use the correct long vowel phoneme, oi or oy, to form new words

Resources Required

Interactive whiteboard, small cards (A4 pdf) with o sound on it, small card (A4 pdf) with the i sound on it, small card (A4 pdf) with the y sound on it, small card (A4 pdf) with the oi sound on it, small card (A4 pdf) with the oy sound on it, list of words (A4 pdf) from the reading game, prepared homework sheet (A4 pdf)

Learning Objectives

  • Recognize and use alternative ways of spelling the phonemes already taught, e.g. oi sound can be spelt with oy
  • Begin to understand which words contain which spelling alternatives

Using the Reading Game

  • Teacher to hold up the small card with the o sound on it - ask pupils to say the sound. Then repeat with the y sound card and i sound card. Choose three pupils to come to the front of the class, ask them to hold up the cards. Teacher to pair up pupils holding the o and the y sound and explain that this now says oy, as in toy - ask the pupils to generate a few words which teacher may list on the whiteboard.
  • Teacher to pair the pupils holding the o and i sound cards and explain that these letters also make the same sound, as in boil, and again, ask pupils to generate some words, which could be listed on the whiteboard. If teacher lists words they could be covered or removed during the reading game.
  • Teacher to load the interactive reading game Long Vowel Phonemes: Making Words with the oi and oy Sound on to the classroom's interactive whiteboard - explain that pupils are going to help
  • Mango get to her nest by filling in the correct oi / oy sound to complete the words.
  • Teacher to start the reading game, model clicking and dragging the oi and oy sounds to complete words. Teacher to ensure that each new word formed is said out loud / sounded out.
  • Encourage the whole class to participate.
  • Teacher to select pupils to come, one-by-one, to the interactive whiteboard to click and drag oi and oy sounds - include as many pupils as possible.
  • PLENARY: At the end of the reading game, teacher to choose two pupils to come to the front of the class and hold a card saying either oi or oy. Now select an individual to say a word they remember from the game, ask the class to decide whether it is an oi or oy word, and then that pupil to come and stand by the correct card. Play for about five minutes and then count which sound has the most pupils.
  • Show class the list of words from the reading game and tick off those that were remembered.

Literacy Homework

Pupils to take home prepared literacy homework sheet. Pupils to make a list of oi and oy words they can remember from the game.
[back to top]

 

Individual Computer / Computer Suite Lesson Plan

Overview

  • Look at the long vowel phonemes oi and oy at the bottom of the reading game
  • Look at the incomplete words in the box
  • Drag the correct long vowel to form an oi word or an oy word
  • Continue until all words are complete - watch Mango make her way up the tree
  • Continue until reading game is finished
  • Undo an answer by clicking on the bee

Context of Lesson

To use the correct long vowel phoneme, oi or oy, to form new words

Resources Required

Interactive whiteboard, PCs or laptops, word processing programme, prepared homework worksheet (A4 pdf)

Learning Objectives

  • Recognize and use alternative ways of spelling the phonemes already taught, e.g. oi sound can be spelt with oy
  • Begin to understand which words contain which spelling alternatives
  • Use keyboard to type simple texts
  • Word process short narrative and non-narrative texts

Using the Reading Game

  • Teacher to load the interactive reading game Long Vowel Phonemes: Making Words with the oi and oy Sound on to the computer suite's interactive whiteboard.
  • Discuss the characters - what might they be up to today? Explain to pupils that Mango needs help to get to her nest because she has got very confused with her spelling.
  • Ask pupils to say the sounds that are shown on the start page and ask for some words to go with each sound.
  • Explain to class that they are going to work in pairs and must take turns sharing the mouse.
  • Teacher to start the reading game and model clicking and dragging the oi and oy sounds to complete each word. Teacher to say each word as it is completed.
  • Pupils to play the reading game. Teacher and teaching assistant to move around all computers to help and encourage pupils to play correctly.
  • As each pair complete the game, they should move to a word processing programme and write two sentences about Mango and Roy using oi and oy words, e.g. Roy is a zebra, Mango can make a noise etc.
  • PLENARY: Select a few pupils to read out a sentence they have typed. Check spelling of the oi and oy words used.

Literacy Homework

On the prepared homework sheet, pupils to write two sentences (one for each sound) and illustrate. Ask them to try and think of different sentences from the ones they used during the lesson.
[back to top]